Omnitale

Equilibrium Tower Defense Logo
A roguelike tower defense game, where you balance attackers and defenders.

About us

Omnitale is a small but dedicated two-person team founded by Sebastian Würtz and Jonas André. We first teamed up during our Intermedia Design studies, where we combined our skills in game design, coding, art, and sound to create a variety of projects.

Sebastian brings a strong focus on game and level design, with a deep understanding of how mechanics shape player experience and a passion for storytelling and visual language.

Jonas contributes over five years of experience as a programmer, game designer, and UI designer, having worked on award-winning digital, analog, and hybrid projects.

Omnitale UG team photo

Our Projects

Prototypes and current Projects

EQUILIBRIUM

In this tower defense puzzler, you control BOTH the attackers and the defenders.

This is just the Beginning

An arcade-style minigame roguelike where you navigate a gauntlet of fast-paced challenges — each inspired by some of the most iconic video game intros.

Capsule Artwork Sporebound Alchemy

Sporebound (TBA)

A roguelike deckbuilder where you combine your hand cards to brew magical potions.

Whispers of Elysium

A former friend needs you to rescue him from an abandoned research station on Mars. Explore the station, engage in interactive dialogues and solve mysteries. What will await you?